Snowstorm, 2017

"Snowstorm" consists of three separate Processing animations. The documentation shown is video, but the pieces are generative and designed to run on computers (there are too many moving pieces, or I would embed as a p5.js animation instead). Everything is drawn at runtime with code, there are no jpegs imported into the application. As my research takes me further into VR and 3D engines, working with 2d graphics is a fun and mediataive side project. Like a painter that returns to the limitations of collage.